The Conference LoL Invitational
Spring 2020 Ruleset
Note: This should be considered a living document that may be updated at any time. Butler Esports will do everything in its power to ensure a fair tournament is played. This includes making changes to the rules at any time, making rulings that appear to contradict the rules in order to enforce the spirit of fair play.
1.1. Player A team captain needs to have a registered Challonge account. A player can only play for one team in a tournament.
1.2. Game Account / Summoner Name All Butler Conference Invitational League of Legends players are responsible for ensuring that their current Summoner Name (gameaccount) for the North American server is correctly entered on their teams official roster. Butler Esports admins will take further actions if there is reason to believe the gameaccount is being used for sharing or is under suspicion of being a fake account.
Butler Esports reserves the right to require Summoner Names to be changed for any reason. Mention or references to the following will not be permitted:
● Illegal, Prescription, or over-the-counter drugs
● Tobacco or Cannabis products
Additionally, if your summoner name in any way reflects poorly upon Butler Esports, your school, or any of our program partners, you will be required to change it to continue participating in the tournament.
1.3. Team Teams must consist of at least 5 and no more than 11 members (5 players, 5 subs, and 1 Team Coach or Manager). Teams are permitted to have additional support staff in whatever capacity it desires, Each team must designate a Team Manager who will be the primary point of contact. The manager must be present in the official Butler Conference Invitational server.
1.4. Tournament Admins If any discrepancies between teams cannot be solved internally, Butler Admins (Luke Renchik or Henry Johnston) will resolve the issue at their earliest convenience, matches will be put on hold until one of the admins is able to correct the situation. Because the size and scope of the tournament and our limited resources it is encouraged for teams to solve their problems internally and fairly.
2.1. Server All matches must be played in the League of Legends client, on the North American server.
2.2. The Tournament code The Tournament Code has been created by Challonge in cooperation with Riot Games. It automates the Butler Conference Invitational by creating a match lobby with the right settings for a tournament match and reports the match statistics to the Challonge servers. The Tournament Code is mandatory in all matches.
2.3. Exception / No Tournament code In case there is no provided tournament code for the match, please notify an admin immediately. With admin approval, both teams can host a custom game with play mode: Summoner’s Rift 5 on 5 – Tournament Draft.
2.3.1. Screenshots Are only mandatory when the match is played by hosting a custom game with Tournament Draft. A screenshot of the scoreboard at the end of each match must be taken and uploaded to the match page. The screenshot must contain clear evidence of which team won the match. Manipulating a screenshot can lead to penalization if the content is (1) Hiding champions, items or statistics. (2) Showing wrong results & scores. Punishments will be given out according to the ruleset’s Penalty Points section.
2.3.2. Missing Screenshots Matches played with the mandatory Tournament Code do not need any screenshots. If a match has been played without the Tournament Code, A screenshot of the match result must be uploaded to the Butler Conference Invitational Discord after a match.
3.1. Play Mode
The matches are played with the 5 vs 5 game mode on Summoner’s Rift. The tournament will be best of three and contain a pick & ban phase.
3.1.1. Format The Tournament will be Double Elimination Best-of-3 matches. The finals will be best-of-five.
In a tournament, the failure to appear / no show leads to a default loss of the match.
3.2 Game Preparations
3.2.1. Technical issues Please resolve any problems that might occur before a match starts. Connection or hardware problems during a match could lead to disqualification by Butler Esports admins. If you have an unresolvable technical issue, alert the tournament administration as soon as possible. The tournament administration reserves the right to reschedule matches as a result of technical difficulties,
3.2.3. Match setting In case the match isn’t played with the obligatory tournament code, make sure the match is played with the right settings, including Tournament Draft Mode and map according to the cup info page.
3.2.4. Players Make sure all players are eligible to play. In team games, all players must be registered in their corresponding teams. The usage of a player not belonging to the team can result in disqualification.
3.3.5. Side Selection Side selection will be decided based on latest available seeding from ESL’s Big East spring 2020 competition and will be reflected in the Challonge bracket.
The 5 player line-up that will be used in the first game of a team’s first match of the weekend must be determined and indicated in the Butler Conference Invitational Discord in corresponding team channels. Failure to update a line-up by this time may result in the team being required to use their most recently used line-up
3.5.1. Roster Changes To change your roster, please let the other team know and give an additional five minutes to scout the player between games, the subs should be listed on the team roster in the discord. Emergency subs may be permitted at any time so long as it has been approved by an admin.
3.5.2. Number of players Matches may only be played if both teams are able to field a full line-up of players (5on5). If a team is unable to field a complete line-up, they will forfeit the match.
3.6. Ringer / Faker It is not allowed to have another person play from your account during the Bulldog Invitational match. In case of suspicion leading to proof of it, the player and team will be punished according to the Penalty Points section, under the ruling Ringer / Faker. Punishment includes direct disqualification, and if the match ended the win will be granted to the opponent Player / Team.
Spectators in the Lobby are allowed if both teams agree. The exception to this rule is if Butler Esports tournament admins and people that are explicitly allowed to spectate by a tournament admin (e.g. shout casters or streamers). It can’t be refused to invite an official Butler Esports caster ( e.g. Butler Mac, SirErin.), if an Butler Esports tournament admin asks you for an invite.
Teams should only allow spectators they trust, into the lobby. It is not allowed to protest after a match is played to complain about spectators that were allowed in the game.
4.1. Casting Casting a Butler Conference Invitational match is allowed as long as Butler Esports is not already casting that specific match.
If the match isn’t being cast by Butler Esports, a player has the right to stream it, but always with a 3-minute delay added to the settings.
Coaches are allowed during champion select. During the game, the coaches and any other person outside of the game are not allowed to guide or give out information about the game. Violations to this rule may lead to direct disqualification.
Coaches may be permitted to spectate games so long as admins, observers or casters do not need the spectator slots in the lobby. If there is only room for one coach, the teams may decide between themselves which team’s coach will spectate. If there is any disagreement or teams are not able to agree, neither team will be permitted a spectator.
5. In-Game Rules
5.1. Insults / Harassment The players are obligated to maintain professional behavior when playing an Butler Conference Invitational match. In cases of insults and harassment of the opponent team, a support ticket can be sent in order to punish the offender.
5.2. Pausing Match In Butler Conference Invitational matches played with the Tournament Draft Mode, it is forbidden to use the pause without an obvious reason, such as connection issues or player disconnects.
Each team is granted a total of 10 minutes of pause time during the match. Admins hold the right to request teams to pause or elongate a pause during the match in case of any other issues. If this occurs, the team will not be penalized for that pause time or have it counted against them.
5.2.1. Long Pause Rules Teams may request more pause time from the other team or the Butler Esports Admins but the tournament administration reserves the right to deny the request or end a pause at any time.
5.3. Regame rules In the event where a regame, the match has to be played with the same picks, bans and summoner spells.
6. Illegal actions
Any player not following the rules of Butler Esports, will be seen as conducting unsportsmanlike behavior, and will be punished according to our ruleset.
6.1. Deception The attempt to deceive admins or other players with wrong or fake statements, information, media or data will not be tolerated and will be punished according to the penalty points table.
6.2. Fake Result For every tournament Players and Teams shall not give wrong information regarding the match result, nor manually fill in a fake result. Faking the match result is punishable.
6.3. Fake Match Media Players and Teams shall not upload fake match media, such as in-game screenshots, lobby screenshots and other screenshots that can be used to fake an advantage towards the opponent team. Faking match media results in punishment according to Penalty section in this ruleset.
6.6. Fake Match Players and Teams shall not create Fake Matches by using multi accounts or friends to lose on purpose. Every match is being checked, and in case of finding a fake match, the Player or Team will be punished. A Fake Match also includes starting up a game without an opponent present in the game.
6.7. Cheating / 3rd party usage All forms of cheating in Butler Conference Invitational matches are forbidden and will be punished according to the Penalty Points section, the admin responsible holds the right to punish a player to full extent of the rules, if the cheating contains: Usage of unauthorized offenses, such as in game bugs Usage of scripts to provide an unsportsmanlike conducts (No Fairplay) Players that are found cheating outside of the Butler Conference Invitational, can be facing a barrage from playing any tournament hosted by Butler in the future, depending on the case and the available evidence. The Butler Esports staff are responsible for the case has the final decision.
7. Match Days
Match Day 1: April 11th
1 + 2 + 3 + 4 – 1:00 PM EST
5 + 6 – 4:00 PM EST
Match Day 2: April 18th
7 + 8 – 1:00 PM EST
9 + 10 – 4:00 PM EST
Match Day 3: April 25th
11 + 12 – 1:00 PM EST
13 – 4:00 PM EST
Match Day 4: April 26th
Grand Finals (Bo5) (Round 14) – 1:00 PM EST